| Name | Type | Description |
| abilswitch | creature | A creature which changes its special ability every turn as it fights. |
| ambush | creature | A creature which waits after spotting a target so as to ambush when the target has gotten closer. |
| beam_rot | terrain | Used for rotating one or two beam projectors. |
| chaos | terrain | Simulates the town blowing up. |
| cleanup | terrain | Cleans up the blood and slime in a town. |
| converter | creature | A creature which converts nearby summoned creatures to fight on its side. |
| door2 | terrain | An improved door script that doesn't mess up if its terrain is changed and allows better use of unlock doors. |
| fieldspread | terrain | Used to make fields spread like quickfire. |
| helpcall | creature | A creature which calls on a group to help it fight. |
| mimic | creature | A creature which gains the stats of its opponent. |